The Metagame Sequence
From Finite Games to Infinite Metagames
The Metagame Sequence reveals the structural hierarchy beneath all games, systems, incentives, and choices. It begins with the simple observation that every action takes place within a larger game, and ends at the quantum substrate where patterns compete for amplitude-weighted continuity across branching reality. This sequence is the backbone of Axio’s framework for understanding strategy, agency, and coherence at every scale.
1. Games and Metagames
Every game sits inside a larger game.
Actions, incentives, and strategies only make sense when you understand the wider game that defines them. Most confusion in life comes from misidentifying the game you are actually in.
2. The Ultimate Metagame
The ladder of games ends at persistence.
Nested games cannot regress infinitely; they terminate at the metagame of survival. Persistence—the continued existence of a pattern across time—is the foundational criterion that every other game presupposes.
3. The Metagame of Incentives
Incentives rewrite the effective rules of lower games.
Incentives act as downward causation, shaping behavior, distorting systems, and determining which strategies actually win. Incentives—not rules—decide outcomes.
4. The Pathologies of Misaligned Incentives
Systems fail when incentive gradients diverge from their stated purpose.
Misaligned incentives fracture coherence and drive institutions into drift, lock-in, and runaway dysfunction. These failure modes appear when local rewards undermine global persistence.
5. The Metagame of Patterns
Patterns, not people, are the real units of selection.
Stable configurations of information outlive individuals, propagate across hosts, and compete for survival. Incentives filter patterns, not intentions.
6. The Quantum Metagame
Persistence becomes amplitude-weighted continuity across branches.
Classical persistence is a surface phenomenon. Under Everettian quantum mechanics, survival is a competition among patterns for amplitude-weighted measure across decohering branches. Decoherence creates the terrain; patterns compete upon it.
The Structure Underneath
Taken together, the sequence reveals a complete hierarchy:
Quantum Metagame — deepest structure
Patterns — units of persistence
Incentives — transmission mechanism
Games — strategic surface
Agency — constructor of pattern-continuity
Coherence — the currency of survival
The Metagame Sequence provides the conceptual scaffold for Axio’s broader project: understanding how systems evolve, how agency emerges, and how coherent patterns shape the future across scales and across branches of reality.
